I even found it hard to level up Lisette (the first Witch) at the beginning of the game, because with her slow speed and frail nature it was difficult to move her up enough to kill monsters and gain experience. I also found it harder to use slower characters, since the party would leave them in the dust movement wise and as such not be able to kill any foes. During most of my playthrough most of my party relied on Rusty, because with him usually moving first, his ability to move far, and his decent attack power makes it really easy for him to move ahead of the pack and defeat a bunch of enemies. There are some characters that are clearly better than others, and that works against the freedom of party member choice. 'Stella Glow's biggest flaw, though, might have to do with party member balance. The title never really roadblocks players with any difficulty spikes, though, so the harder battles feel satisfying when they are overcome. It's not infuriatingly hard, and the option to fight free battles to level up is there if needed, but it can get quite challenging. Which is important, as 'Stella Glow' can get difficult at points. While singing, Witches can't attack or defend themselves, requiring players to plan ahead for defending them, but when used properly songs can turn the tide of battle in your favor quickly. By working together with Alto, the Witches can sing in battle, which are moves that last multiple-turns and affect the entire map. The unique aspect to 'Stella Glow', though, is the gameplay tied to the Witches' songs. Most of battling is genre standard: Characters can use skills and spells, different party members have different uses in battle, and so on. It's a shame, since otherwise the game is really good, both plot-wise and gameplay-wise.Īs a strategy RPG, 'Stella Glow's battles take place on a grid, and it's turn based, with each character's speed and previous actions determining when they can move. However, it's also laden with character tropes that are often overused in JRPGs, which is sure to irritate those that don't have a high tolerance for well-worn ground. The plot to 'Stella Glow' is pretty well-written, having its own twists and turns that are interesting to uncover. And so, the two join the Royal Knights in the hopes of stopping Hilda. His friend Lisette turns out to be a Witch herself, a rare person that can use the power of song to save the village and world, and Alto himself discovers strange powers that can help the Witches. From there, events for Alto happen in a whirlwind. However, this all changes when the Witch of Destruction, Hilda, attacks the village, turning the villagers to lifeless crystals. Having lost his memories, and has essentially made a new life for himself. A young boy named Alto resides in a small village. 'Stella Glow' starts off like any other JRPG.
0 Comments
Leave a Reply. |